Answer by Spinnernicholas
You have to do that in the individual states in the state controller. Make a start state that doesn't play an animation and only transitions out when you want it to animate.
View ArticleAnswer by Andexx
![alt text][1] ![alt text][2] [1]: /storage/temp/20193-state.png [2]: /storage/temp/20194-state2.png I set all program to default. :/
View ArticleAnswer by Stefan Alexander
FOUND IT! You have to use an "Animation" component, not an "Animator" one. (You can assign this by clicking on "Add Component", "Miscellaneous" and "Animation." This will contain the "Play...
View ArticleAnswer by sonic220
In the animator component, double click the Controller to open the animation states view. There your right click and select: Create empty state after that you select the empty state, right click and...
View ArticleAnswer by behdadsoft
> In the animator component, double click the Controller to open the animation states view. There your right click and select: Create empty state after that you select the empty state, right click...
View ArticleAnswer by Valhalaru
They basically made it like a state machine for a scene. You pick which animation you want to play or not play at the beginning. 1. Go into Window->Animator. 2. Right click somewhere on the grid and...
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